openGL disables color management for 2nd (dual) monitor
i've started using photoshop cs4 , noticed today enabling opengl drawing under performance preferences (gpu settings) disables color management 2nd dual monitor.
2.4ghz intel core 2 duo, 4gb 667mhz, mac os 10.5.6 (fully updated 1/7/09)
geforce 8600m gt, 256mb
photoshop cs4 (fully updated 1/7/09)
2.4ghz intel core 2 duo, 4gb 667mhz, mac os 10.5.6 (fully updated 1/7/09)
geforce 8600m gt, 256mb
photoshop cs4 (fully updated 1/7/09)
have tried toggling "color matching" check box under edit - preferences - gpu settings - advanced settings - debugging?
i assume had dual calibration working , card has dual luts since need them run profiles on 2 displays 1 card. cs4's use of gpu color matching has issues in both photoshop , bridge i've run into.
i assume had dual calibration working , card has dual luts since need them run profiles on 2 displays 1 card. cs4's use of gpu color matching has issues in both photoshop , bridge i've run into.
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